Souls are HavenCraft's global dungeon currency. Every custom dungeon mob drops them on a shared tier system — weak mobs shed fragments occasionally, elites guarantee them, and bosses drop true souls.
| Item | Where It Comes From | |
|---|---|---|
| Soul Fragment | All dungeon mobs (see tiers below) | |
| Lost Soul | Rarer soul tier | |
| Warrior Soul | Guaranteed from every dungeon boss | |
| Frozen Soul | 50% from Viking Stronghold bosses; guaranteed from Asvald | |
| Sanguine Soul | 50% from Castle Nocturn bosses; guaranteed from Vraelith |
Every custom mob carries one of these soul tiers:
| Tier | Mobs | Drop |
|---|---|---|
| 1 | Summoned adds and weak mobs | 1 Soul Fragment, 20% chance |
| 2 | Normal dungeon mobs | 2–5 Soul Fragments, 35% chance |
| 3 | Elites and mini-bosses | Soul Fragments, guaranteed |
| 4/5 | Dungeon bosses | 1 Warrior Soul guaranteed, plus a 50% chance at the dungeon's themed soul (ex. Frozen or Sanguine) |
Souls feed dungeon crafting and upgrades. Hold onto everything — themed souls in particular are boss-limited, so they're the slowest to farm. Watch the Items pages: recipes that consume souls are documented with the gear they create.