Dungeon 2 · Released July 2026 · Diamond-gear difficulty
Castle Nocturn is HavenCraft's second dungeon — a vampire castle ruled by Vraelith, Lord of the Crimson Veil. It picks up where the Viking Stronghold leaves off: come in diamond armor or come back later.
The castle fights differently than the stronghold. Its horrors curse you, drain your life, feign death, ride patrols through the halls, and — in one infamous case — only move when you aren't looking.
| Monster | Threat | Notes |
|---|---|---|
| Blood Bat | Low | Swarming bat that bites deep and divebombs archers. |
| Crimson Thrall | Low | Blood-starved husk that heals with every hit on you. |
| Cursed Skeleton | Medium | Curses on hit — and its first death is a lie. |
| Blood Acolyte | Medium | Ranged hexer: blood bolts, wards, drain rituals, close-range novas. |
| Vampire Laborer | Medium | Pickaxe-swinging vampire that drains as it mines you. |
| Nightstalker | Medium | Assassin that latches onto your blood and vanishes when hurt. |
| Ashen Revenant | High | Gatekeeper bruiser: shockwave slams, grave grasp roots, enrages when low. |
| Dark Rider | High | Mounted lancer patrolling the grounds on a skeletal steed. |
| Guardian Golem | Trap | A statue-still golem rigged to detonate. |
| Cursed Statue | Lethal | Don't blink. It cannot be killed, and one touch kills you. |
| Ritual Anchor | Mechanic | Unbreakable ritual circle — break it by killing its acolytes. |
| Boss | Health | Signature Loot |
|---|---|---|
| Oathbreaker | 800 | The Final Oath |
| Vraelith, Lord of the Crimson Veil | 1,000 | Sanguine Soul, Vampyric Repair Kits, Vraelith's Scythe |
Both boss kills pour out experience, 8–16 Soul Fragments, a guaranteed Warrior Soul with a 50% Sanguine Soul chance, a big diamond/emerald bundle, guaranteed Tier-II tomes, a guaranteed Blood Tome, and a 50% Blank Key chance.
Castle Nocturn's defining hazard. Cursed Skeletons (and other horrors) afflict you with curses on hit. Counters:
Full item details live on the Castle Nocturn loot page.