Dungeon 3 ·· Diamond-to-Netherite difficulty
The Withering Spire is HavenCraft's third dungeon — a rot-choked tower and its surrounding swamp, built for players who've cleared Castle Nocturn and want the next real check on their gear. Its own drop-table notes describe it as "medium-difficulty... for players in full diamond to full netherite," a clear step up from the castle's vampires.
Everything here leans on poison: withering bogs and gas vents soak the floor, a witch coven curses from the corners of its own boss room, and a rot matriarch commands the whole tower. Four bosses stand between you and the Spire's treasure.
A note on status: this dungeon hasn't shipped yet. Its internal display name is still the unconfigured default, it has no assigned release date, and several pieces of designed gear and loot tables aren't wired up yet — see the loot page and individual monster pages for the specifics. "Withering Spire" is the working title used throughout its files and drop tables.
| Area | Details |
|---|---|
| Requirements | Squire Rank |
| Difficulty | Medium-to-hard (full diamond to full netherite gear, per the dungeon's own data) |
| Theme | Toxic rot / plague swamp |
| Party size | 1–4 players |
| Bosses | 4 |
| Monster | Threat | Notes |
|---|---|---|
| Volatile Sludge | Low | Poison aura and ranged spit; mostly encountered as a summon rather than a standalone spawn. |
| Cursed Spore Blossom | Low | Ambush plant — bursts with poison up close, snipes with bolts at range. |
| Toxic Frog | Low | The Spire's single most common standalone spawn. Leaps and poisons on hit. |
| Vile Repulsor | Elite | The coven's most common trooper — launches you with a knockback burst. |
| Toxic Apothecary | Elite | Ranged poison caster; only confirmed as a Hag Matriarch reinforcement. |
| Rotted Hag | Elite | Void-magic caster; full kit and loot, but no confirmed spawn point yet. |
| Noxious Bloom | Elite | Disguised as scenery — a stationary turret that spits Volatile Sludge. |
| Suspicious Cauldron | Mechanic | Cycles between a healing mist and a poison burst in the Hag Matriarch's room. |
| Toxic Hazards | Mechanic | Withering bogs, gas vents, a toxic spout, and buried vine traps. |
| Boss | Health | Signature Loot |
|---|---|---|
| Aldric Fennwick, the Rotten Vessel → Bilepod, the Swollen Host | 750 (Aldric) → 500 (Bilepod) | Toxic Soul, mini-boss treasure haul |
| Verdelith, the Rot Matriarch | 1,250 | Toxic Soul, Beheading III chance, Blank Key |
| Hag Matriarch | 1,000 | Beheading III chance, Blank Key |
| Grothmire, the Weeping Ooze | 1,200 | Toxic Soul, Blank Key |
Full item details live on the Withering Spire loot page.